๐Ÿ€ March MATHness

Sweet 16 Mathematician Tournament โ€” 4th Grade Edition

Round 1 โ€” Sweet 16
Pick your winners to advance the bracket!
Showing 16 cards
Mathematician Win Totals
Wins across all rounds so far
1

๐Ÿ“š Read the Cards

Click on any card in the "Bio Cards" tab to flip it! Learn about each mathematician โ€” their life, their math, and their fun challenge problem.

2

๐Ÿ† Vote in the Bracket

Go to the "Bracket" tab. Click "Pick" next to the mathematician you think deserves to advance โ€” the one who made the biggest impact on math!

3

๐Ÿ”„ Advance Each Round

Winners move from Sweet 16 โ†’ Elite 8 โ†’ Final 4 โ†’ Championship! Keep picking until one mathematician is crowned Champion.

4

๐Ÿงฎ Try the Challenges

Each bio card has a math challenge problem connected to that mathematician's work. Try them โ€” they match 4th grade math standards!

5

๐Ÿ‘ค Individual Mode

In Individual mode, you make your own picks and fill out your own bracket. Perfect for independent work on personal devices.

6

๐Ÿซ Class Mode

In Class mode, the teacher projects the bracket and the class votes together! Discuss as a group who deserves to advance and why.

๐Ÿ—‚๏ธ The Four Brackets
๐Ÿ›๏ธ Ancients
Euclid, Archimedes, Pythagoras, Hypatia
๐Ÿ”ญ Pioneers
Gauss, Euler, Pascal, Fibonacci
โš—๏ธ Moderns
Newton, Descartes, Lovelace, Somerville
๐Ÿš€ Innovators
K. Johnson, Noether, Einstein, Turing